Legends & Lairs: Mastercraft AnthologyArtikel-Nr.: FFG94122Neuware, B-Ware, Preisaufkleber auf dem Backcover, Zustand nach Schulnote: 1-
Typ: Quellenband
A wide-ranging set of new options for the d20 System!
This comprehensive sourcebook collects some of the most exciting and innovative aspects of the acclaimed Legends & Lairs series into one condensed, easy-to-use, eminently affordable anthology. Inside you'll find:
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast.
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10,95 €
Preis inkl. MwSt., zzgl. Versand
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Legends & Lairs: Path of the SwordArtikel-Nr.: FFG94061Neuware, B-Ware, Preisaufkleber auf dem Backcover, Zustand nach Schulnote: 1-
Typ: Quellenband
A Character Resource for Barbarians, Fighters, Monks, and Rangers
Taking fantasy combat to the next level!
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast.
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12,95 €
Preis inkl. MwSt., zzgl. Versand
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Legends & Lairs: School of EvocationArtikel-Nr.: FFG94113Neuware, B-Ware, Preisaufkleber auf dem Backcover, Zustand nach Schulnote: 1-
Typ: Quellenband
A Compendioum of Evocation Magic
Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves.
Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of "disciplines." Evokers can now master fire, ice, energy constructs, and five other disciplines in their quest for limitless power. Best of all, the visual guide to evocations shows at a glance what type of damage each spell inflicts.
This book also contains 8 new prestige classes and a new core class - the devoted evoker. In addition, it contains dozens of new items - both magical and mundane - to delight players. Whether you're customizing your very own evoker's robe or puzzling out how to best use the enigmatic corrosive globe, you'll gain a new understanding of the true power of evocation.
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast.
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12,95 €
Preis inkl. MwSt., zzgl. Versand
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Legends & Lairs: Spells and SpellcraftArtikel-Nr.: FFG94025Neuware, B-Ware, Preisaufkleber auf dem Backcover, Zustand nach Schulnote: 1-
Typ: Quellenband
Compendium of Mystic Lore
The definitive d20 System resource for spellcasters.
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast.
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14,95 €
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Northern Crown: New World AdventuresArtikel-Nr.: ATL78077_BNeuware mit leichtem Lagerschaden
Typ: Quellenband What if Cotton Mather's paranoid fantasies about the Salem witches were all true? What if Paul Bunyan really was 10 feet tall and could fell a tree in one stroke? What if Ben Franklin was a natural philosopher whose inventions blurred the border between science and magic?
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizard of the Coast.
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19,95 €
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Northern Crown: The GazetteerArtikel-Nr.: ATL78078_BNeuware mit leichtem Lagerschaden
Typ: Quellenband Welcome to Northern Crown ... a colonial New World where the history, myth, and legends of Norther America intertwine with the high adventure, magic, and monsters of fantasy roleplaying Shiver at the call of the wendigo as you traverse the frozen wastelands in search of the legendary Northwest Passage. Encounter those common folk who work wonders as hexes or firebugs, or even wield the dreaded evil eye. Aim a silver bullet at the heart of an elegant vampire beneath the Dueling Oak at Nouvelle Orleans. Take to the field of battle, where dragoons and musketeers clash amid the roar of cannon and shot, carrying the banner of liberty against the forces of tyranny ...
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizard of the Coast.
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19,95 €
Preis inkl. MwSt., zzgl. Versand
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DemonWars: Enchanted LocationsArtikel-Nr.: FFE20153
Typ: Quellenband A Time of Exploration - A Time of Peril - A Time of Adventure! The DemonWars have waged across the face of Corona, but the action has been concentrated to just a few focal points. Within the pages of this book you will find detailed maps and descriptions of the St. Mere-Abelle monastery, Andur-Blough Inninness, the Barbacan, Tymwyvenne, the Path of Starless Night, and the Walk of Clouds, including information on their residents and the creatures unique to these locales. Requires the use of the Dungeons & Dragons Player's Handbook, published by Wizard of the Coast. This product utilizes updated material from the v3.5 revision.
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DemonWars: Player's GuideArtikel-Nr.: FFE20152
Typ: Regelband In a Time of Danger ... A Time of Wonder ... The World Needs Heroes! The DemonWars Saga is a grand tale of adventure and intrigue, one that takes place on the fantastic world of Corona. But Corona is not your typical fantasy world. Among the goblins and giants and demons that populate the evil armies are Bloody Cap Dwarves, cruel creatures that take pleasure in inflicting as much pain and suffering as they can. Magic permeates the world, but is not wielded by the masses. And the forces of good, led by the Abellican Church, struggle more to control the world than to destroy the armies of evil. Now, more than ever, Corona needs heroes. Heroes to take up the cause and heroes to face the darkness. The DemonWars Players Guide includes three new Player Character races, a dozen new classes and prestige classes, and a host of new gems, magical items and creatures native to the world of Corona, giving players and game masters more options and more choices in their adventures across Corona. Additionally, a section dedicated to the DemonWars: Trial by Fire limited series comic gives everyone a new and different look at this unique world of adventure! Requires the use of the Dungeons & Dragons Player's Handbook, published by Wizard of the Coast. This product utilizes updated material from the v3.5 revision.
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DemonWars: Campaign SettingArtikel-Nr.: FFE20151
Typ: Quellenband Before the Dactyl Awoke... Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition published by Wizard of the Coast.
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Encyclopedia of Exotic WeaponsArtikel-Nr.: FFE20175
Typ: Quellenband Wonderous Weapons From the Pages of History! More Weapons Than You Could Shake A Treant At! The Encyclopedia of Exotic Weapons presents 107 different weapons, from the Aikuchi to the Blunderbuss to the Zaghnal and each of which is a real historical weapon. Every entry in this book (some of which list multiple versions or variants) includes not only an illustration of the weapon, but also information about who actually used these weapons - and how they used them - along with fictional information for use in any campaign. Every one of the weapons featured within the Encyclopedia of Exotic Weapons comes directly from out own history. Many have their own rich and storied histories that deserve to be told. Far be it from us to deprive you of those incredible stories! Every weapon entry includes an overview of the actual weapon - its design, method of operation, typical uses, etc. - as well as its Historical Background - where it came from, who primarily used it and when. Where else can you find such a compendium of pure knowledge outside of a library? Magic, Rules, Tables and Feats, Too! The actual background of these weapons tell the story of our own history, but that's probably not the primary reason you're picking this book up. So we've also given you complete fantasy backgrounds for every weapon featured within these pages. From the races that use them to the special uses for and unique abilities of each of these weapons, you'll have more than enough reasons to bring them into your gaming world. And we've even added brand-new rules for the use of gunpowder and siege weapons into the mix, letting you play in almost any fantasy era. And, of course, all are neatly sorted within easy-to-read tables. WHo could want anything more? The Encyclopedia of Exotic Weapons features not only a wealth of new weapons drawn from history, but game rules that incorporate the unique character of these weapons into the version 3.5 rules for the d20 System.
Requires the use of the Dungeons & Dragons Player's Handbook, published by Wizard of the Coast. This product utilizes updated material from the v3.5 revision.
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